THE Legend of Zelda: Breath of the Wild was an unparalleled gaming masterpiece never to be repeated, until the sequel. In retrospect was it actually shit?
The story is the same old crap
Nintendo loves selling the same crap time and again. Breath of the Wild is no exception. As in all previous games you’re Link, you’ve got pointy ears, you have to save your homeland, rescue the princess and find the Master Sword as in all Zelda games. Why can’t Link ever go into space or run a shoe shop?
No guns
Weapon degradation, meaning your shiny new sword breaks, is bad enough. But given the gravity of his task, can’t he wield a double-barrelled shotgun or James Bond’s PP7 from GoldenEye? Imagine the joy of taking Calamity Ganon down with a minigun instead of a pathetic bow and arrow.
There aren’t any dungeons
The Zelda series was all about delving into dungeons and solving their action puzzles, until this one took it all away. Replaced by mildly diverting shrines that required the intelligence of an eight-year-old to solve. Even the Divine Beasts only stump you, a player in their mid-thirties who should be doing something better with their life, for a matter of minutes.
Korok Forest lags like a bitch
One of the genuine strengths of Breath of the Wild is how beautiful it is. That’s until you run into Korok Forest, the frame rate bottoms out, and you’re juddering your way through the lush scenery like you’re on a 2002 internet connection.
The ending is deeply unsatisfying
You’ve sunk nearly two hundred hours and months of your life into this game. You’ve traversed every inch of Hyrule, found every Korok seed, completed every side quest, and you can’t wait to see how magnificently it all pays off. Then once you defeat Calamity Ganon and roll credits, the game reloads you back to just before the final fight. Your accomplishment will never be acknowledged. Brilliant.
It looks like a demo compared to Tears of the Kingdom
Gamers in 2017 were a primitive bunch, easily impressed by an open-world Zelda game where you could move metal balls around with magic powers. Then the sequel came out with its sky islands and fuse powers and made Breath of the Wild look like an archaic piece of crap. You blank it when you see it, like a toxic ex.
You haven’t picked it up since
When was the last time you or anyone else played Breath of the Wild? During lockdown when there was fuck all else to do? Hardly a ringing endorsement for a game once heralded as the apotheosis of the form. Let’s face it, a few years down the line and every game’s as outdated as Space Invaders.